
Crafting digital experiences.
Apps
Here are some of the applications I've built:
My Portfolio
Gaming













Digital











Sketch





















Resume
Daniel Martin
✉️ cthreepio@gmail.com
Professional Summary
Creative Professional with 15+ years of experience in digital media and game development, including a proven track record of leading projects for gaming. Excels at integrating real-world production workflows.
Professional Experience
- Luciano Design – Lead Artist Remote | 2024 – Present
- Sole artist at a software startup, managing all art and design production.
- Creates 2D/3D assets, concepts, and animations using Blender, Photoshop, and Unity, working closely with developers on AI-integrated app workflows.
- IGT – Vibe Studio – Game Artist Reno, NV | 2022 – 2024
- Created 2D game art and UI for slot machines from concept to production.
- Worked in Unity and Blender to produce art assets and animations, contributing to real-time interactive experiences for EGMs.
- Gained strong understanding of EGM-game specific animation elements, such as reel spins, transitions, base/bonus features, math screens, attracts and jackpot effects.
- Bally Technologies (Scientific Games) – Media Tech II / Game Artist Reno, NV | 2012 – 2018
- Created storyboards, logos, animations, advertisements, and game graphics for slot products.
- Collaborated with engineers to implement technical art into slot products, demonstrating familiarity with animation pipelines for casino gaming and integrating assets into game engines.
- 5000 Ft Inc. – Art Lead Reno, NV | 2008 – 2011
- Led art production on mobile games and third-party projects for Bally, showcasing a proven track record of leading animation projects or teams within the gaming industry.
- Managed full art pipeline: concept, UI, animation, and marketing assets, contributing to the creative direction and final animation assets.
- Wondrous Works Artforge – Sole Proprietor Freelance | Ongoing
- Clients include Catalyst Labs (Shadowrun), Atlas Games (Over the Edge), Nord Games, and Sierra Nevada Corporation.
- Projects include concept art for the LIFE Habitat Space Program and custom commissions.
Skills & Tools
- Digital Media & Game Development
- Expertise in 2D and 3D animation software: After Effects, Blender (modeling, sculpting, rigging, animation), and Unity Game Engine.
- Real-time Animations: Demonstrated experience in Unity for real-time animations.
- EGM-Game Specific Animation: Strong understanding of elements such as reel spins, transitions, base/bonus features, math screens, attracts and jackpot effects.
- Animation Pipelines: Familiarity with animation pipelines for slot games and casino gaming, including asset integration into proprietary game engines.
- Advanced Visual Effects: Experience incorporating particle systems and motion graphics to enhance gaming experiences.
- Principles of Animation: Acute attention to detail in principles of animation, movement, composition, and timing.
- Adobe Creative Suite (Photoshop, Illustrator).
- Web Development (HTML/CSS/JavaScript, React).
- Leadership & Communication
- Curriculum Development & Mentorship
- Cross-functional Collaboration
- Project Management & Creative Direction
- Languages
- English (Native)
- Japanese (Conversational; lived and worked in Japan for 3 years)
Education
- University of Nevada, Reno — Bachelor of Arts
- Major: Art | Minor: Japanese Language
- Three semesters on the Dean of Students’ Academic Achievement List
Teaching Experience
While not directly applicable to animation, these roles demonstrate leadership, communication, and mentorship skills.
- Historic Fourth Ward School Museum – Digital Program Assistant Virginia City, NV | 2021 – Present
- Designed and led digital storytelling classes for youth.
- Produced video, design, and educational content for public programming and YouTube channel.
- Aim High Summer Program – Lead Teacher, Humanities Reno, NV | Summer 2019
- Taught middle school humanities to at-risk students, developing lesson plans.
- Interac & Amity Corporation – Foreign Language Teacher Hiroshima, Japan | 2005 – 2008
- Taught English to elementary students and adults, designing engaging lessons and building communication bridges.
Independent Projects
- VentureChron.com – Solo Developer
- A React-based app for interactive storytelling and character development, combining design, writing, and programming.
- BookofBinding.com – Solo Developer
- An experimental tool that merges journaling and fantasy worldbuilding, developed with React, focused on immersive design and user agency.
- “Down the Rabbit Hole” (Radio Program) – Creator, Host & Producer
- A community radio show exploring folklore, philosophy, and hidden histories.
References
- Nora Stefu – Director, Fourth Ward School Museum 📞 +1 775 846 1978 • ✉️ director@fourthwardschool.org
- Lily Christiano – Site Director, Aim High 📞 +1 775 544 9609 • ✉️ lchristiano@aimhigh.org